Still Talking About Bioshock Infinite

Mephisto Mori/ April 24, 2013/ Video Games/ 0 comments

I’ve let my initial reaction to the ending simmer long enough.  Time to continue talking about this game. After more meditation on the ending and speaking with some friends I’ve decided it’s still a bad.  It’s not entirely Bioshock Infinite’s fault though.  I had heightened expectations.  There were natural handicaps to the pseudoscience.  Worse the storytelling gets stretched thin in

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Bad End

Mephisto Mori/ April 13, 2013/ Video Games/ 1 comments

The end of a video game should never leave you in bed asking “well, why the fuck would they do that?” for an hour.  Contemplating subtle nuances in storytelling and interpreting meanings are good things.  When an overt god-robot smacks you in the face with “the point” and the point is stupid… somebody dropped the ball. The two “major reveals” were

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Infinite Update

Mephisto Mori/ April 12, 2013/ Video Games/ 0 comments

Bioshock Infinite is an enjoyable game.  I’d hate to say it could’ve been better but the statement holds.  The PC version is laden with obvious console handicaps.  can only carry two guns, no quicksave; horrible menus to name a few. Developers… Why continue to poison the shooter fountain when it’s already drying up?

Wreck-it Ralph

Mephisto Mori/ March 9, 2013/ Video Games/ 0 comments

I watched Disney’s Wreck-it Ralph.  I’ve heard a lot of negative criticism about it from varying sources.  Honestly, it wasn’t bad.  A movie based off of video game tropes that the common consumer would get has inherent handicaps.  It’s not the nerdfest gamers want it to be.  It’s not Up like cinema geeks want it to be.  Recognizing that will

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